hobby-ish gamedev. This website contains my raw notes and documents my progress.
I am not really motivated today, but lets try to do 15 minutes. For the future, I need some kind of tasklist or “what to do next”-list as this increases the chance for me to start.
Based on the post from “Froggy gamejam 1”:
Now, the player is only able to jump when WASD and JUMP is pressed at the same time. WASD will give an indicator later, and jump allows the player into that direction. At the moment we have some kind of indicator, but that is debug draw function we added before to troubleshoot grid positioning.
